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1. The all seeing eye (local) must go - in Player Features and Ideas Discussion [original thread]
The local should only exist if a person starts talking. All other options just benefit the attacker. Delayed display will still have afk cloakers. A constellation local would still have afk cloakers. Making it like WH though gives an even playing ...
- by Solid Star - at 2010.11.30 18:30:00
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2. Large Artillery ( 1400mm ) the next to be nerfed? - in Ships and Modules [original thread]
Edited by: Solid Star on 07/11/2010 20:52:53 Originally by: Pythion Currently all the rage in 0.0 roaming fleets, they provide insane, insta-popping power. If Tempest is all the rage, then what is the Mega with more kills in the pa...
- by Solid Star - at 2010.11.07 20:48:00
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3. how to make EVE better by leaps and bounts with a tiny patch - in Player Features and Ideas Discussion [original thread]
Yes, or at least make the letter o an oval shape. Also l and 1 should be different if are are going to fix this.
- by Solid Star - at 2010.11.04 19:29:00
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4. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
Originally by: Gypsio III If the reason that Drakes are preferred over Hurricanes is because of the Drake's resists being better for logistics, then it's quite obvious that the logistics is the problem, not the Drake. Complete remove t...
- by Solid Star - at 2010.11.04 13:27:00
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5. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
Originally by: Gypsio III Originally by: Solid Star And anyone that believes there is nothing wrong needs their head examined. If CCP doubled the DPS and range of a tank they would still say the Drake is balanced. If Drakes are...
- by Solid Star - at 2010.11.04 05:51:00
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6. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
Originally by: Keras Authion Originally by: Solid Star CCP has already stated that the Drake has seen a significant increase in use and we can see this ourselves on the major killboards. Below are the stats from the eve kill site w...
- by Solid Star - at 2010.11.02 20:48:00
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7. Tyrannis 1.2 Deployment updates - in EVE General Discussion [original thread]
I have been pleasantly surprised with CCP over the past few months. There is a noticeable improvement of communication to the player base and fixing the bugs sooner then waiting for a major release is a welcome change. There have been other years...
- by Solid Star - at 2010.11.02 15:48:00
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8. Faster skill training should you choose to (CCP please read this) - in Player Features and Ideas Discussion [original thread]
There are two things that give you an edge over others. The first is the ships/mods you buy. This you can get with tons of grinding or with real money (plex cards). The second half is your skills, this can only be attained with time. This time is ...
- by Solid Star - at 2010.11.02 15:41:00
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9. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
CCP has already stated that the Drake has seen a significant increase in use and we can see this ourselves on the major killboards. Below are the stats from the eve kill site which show the Drake dominating all other ships. These numbers put the F...
- by Solid Star - at 2010.11.02 15:26:00
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10. Drake Rebalancing Suggestions - in Ships and Modules [original thread]
CCP has already stated that they have seen a dramatic increase in the use of Drakes and history has shown when this happens they will rectify the situation. The question is not 'if', it is when and what. I'm sure the tears will run deep for this ...
- by Solid Star - at 2010.10.29 06:13:00
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11. Upcoming drake nerf, train minmitar or amarr? - in Ships and Modules [original thread]
Edited by: Solid Star on 26/10/2010 01:58:34 Originally by: Tippia Edited by: Tippia on 25/10/2010 08:48:02 Originally by: Solid Star What really made the Drake explode in popularity was the huge speed nerf CCP did where fa...
- by Solid Star - at 2010.10.26 01:56:00
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12. Upcoming drake nerf, train minmitar or amarr? - in Ships and Modules [original thread]
Edited by: Solid Star on 25/10/2010 06:22:49 What really made the Drake explode in popularity was the huge speed nerf CCP did where fast ships were moving at half the speed. What this essentially did was double the time to get to a (and run aw...
- by Solid Star - at 2010.10.25 06:20:00
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13. BM's on Overview - in Player Features and Ideas Discussion [original thread]
I like this idea.
- by Solid Star - at 2010.10.10 02:14:00
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14. Another solution to the AFK cloaker "Problem" - in Player Features and Ideas Discussion [original thread]
Originally by: EdwardNardella Originally by: Unbendable McRib Or make the Local in 0.0 like Wormhole space empty While interesting and fun (IMO) there is too much opposition to this idea for it to happen. This would transform...
- by Solid Star - at 2010.10.10 02:12:00
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15. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
Originally by: Duchess Starbuckington Oooook, so it's fine for Minmatar to have the best guns all round, but god forbid Caldari should have debatably (bolded for emphasis) one of the best t1 battlecruisers? Riiiiight. Cry the **** more p...
- by Solid Star - at 2010.10.10 00:46:00
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16. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
Originally by: Zekuloth Originally by: Solid Star There are sooo many factors which contribute to how good a ship is. At the end of the day the closest you can get to determine how good a ship is would be to look at how many people...
- by Solid Star - at 2010.10.09 20:04:00
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17. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
There are sooo many factors which contribute to how good a ship is. At the end of the day the closest you can get to determine how good a ship is would be to look at how many people pvp with the ship. So I go and check the eve-kill killboard (pull...
- by Solid Star - at 2010.10.08 21:26:00
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18. Ship orientation and the game's physics engine - in Player Features and Ideas Discussion [original thread]
Eve has thier own rules on how physics work, there is no requirement or need that they try to reproduce RL physics. What is important is that they follow their own physics they have defined.
- by Solid Star - at 2010.09.26 17:42:00
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19. Give us the TOOLS to defeat CLOAKY GRIEFERS!! - in Player Features and Ideas Discussion [original thread]
The solution is simple, get rid of local in nullsec. Then you won't feel gripped by one cloaked and everyone is now on an equal plying field. Nullsec is becoming way too easy to make isk. We might as well just have CCP deposit 100mil a week in e...
- by Solid Star - at 2010.09.13 16:58:00
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20. Change Gallente bandwidth so a ship can only use one drone - in Player Features and Ideas Discussion [original thread]
Some tweaking definitely would need to be done based on the issues some have pointed out. And to group your 5 drones into one would mean they would all have to shoot the same thing. The same way grouping guns require you to shoot the same thing. ...
- by Solid Star - at 2010.09.12 21:36:00
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